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This object is used to represent a menu item in a Menu object.

Its layout is managed via the associated Menu object.

To use it in 4GL, the following notation is required:

MENU_NAME[ITEM_NAME]:PROPERTY_NAME

 

This notation lets you retrieve or change the values of the properties of a menu item defined during the layout management process.

 

For menu items that are dynamically added to a Menu object (by the Menu object's ADD_MENU_ITEM method), you must use the GET_MENU_ITEM_PROP and SET_MENU_ITEM_PROP methods to retrieve and change the values of the properties of such items.

 

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